Program Listing for File TruthSelector.h¶
↰ Return to documentation for file (xAODAnaHelpers/TruthSelector.h
)
#ifndef xAODAnaHelpers_TruthSelector_H
#define xAODAnaHelpers_TruthSelector_H
// EDM include(s):
#include "xAODTruth/TruthParticle.h"
#include "xAODTruth/TruthParticleContainer.h"
// ROOT include(s):
#include "TH1D.h"
// algorithm wrapper
#include "xAODAnaHelpers/Algorithm.h"
// external tools include(s):
#include "xAODBTaggingEfficiency/BTaggingSelectionTool.h"
class TruthSelector : public xAH::Algorithm
{
// put your configuration variables here as public variables.
// that way they can be set directly from CINT and python.
public:
bool m_useCutFlow = true;
// configuration variables
std::string m_inContainerName = "";
std::string m_outContainerName = "";
std::string m_decor = "passSel";
bool m_decorateSelectedObjects = true;
bool m_createSelectedContainer = false;
int m_nToProcess = -1;
int m_pass_min = -1;
int m_pass_max = -1;
float m_pT_max = 1e8;
float m_pT_min = 1e8;
float m_eta_max = 1e8;
float m_eta_min = 1e8;
float m_mass_max = 1e8;
float m_mass_min = 1e8;
float m_rapidity_max = 1e8;
float m_rapidity_min = 1e8;
unsigned int m_type = 1000; // this will apply no selection
std::string m_typeOptions; // this will apply no selection
unsigned int m_origin = 1000; // this will apply no selection
std::string m_originOptions; // this will apply no selection
float m_pT_dressed_min = 1e8;
float m_eta_dressed_min = 1e8;
float m_eta_dressed_max = 1e8;
private:
int m_numEvent;
int m_numObject;
int m_numEventPass;
int m_weightNumEventPass;
int m_numObjectPass;
// cutflow
TH1D* m_cutflowHist = nullptr;
TH1D* m_cutflowHistW = nullptr;
int m_cutflow_bin;
/* object-level cutflow */
TH1D* m_truth_cutflowHist_1 = nullptr;
int m_truth_cutflow_all;
int m_truth_cutflow_ptmax_cut;
int m_truth_cutflow_ptmin_cut;
int m_truth_cutflow_eta_cut;
// variables that don't get filled at submission time should be
// protected from being send from the submission node to the worker
// node (done by the //!)
public:
// Tree *myTree; //!
// TH1 *myHist; //!
// this is a standard constructor
TruthSelector ();
// these are the functions inherited from Algorithm
virtual EL::StatusCode setupJob (EL::Job& job);
virtual EL::StatusCode fileExecute ();
virtual EL::StatusCode histInitialize ();
virtual EL::StatusCode changeInput (bool firstFile);
virtual EL::StatusCode initialize ();
virtual EL::StatusCode execute ();
virtual EL::StatusCode postExecute ();
virtual EL::StatusCode finalize ();
virtual EL::StatusCode histFinalize ();
// these are the functions not inherited from Algorithm
virtual bool executeSelection( const xAOD::TruthParticleContainer* inTruthParts, float mcEvtWeight, bool count, std::string outContainerName );
// added functions not from Algorithm
// why does this need to be virtual?
virtual int PassCuts( const xAOD::TruthParticle* truthPart );
// this is needed to distribute the algorithm to the workers
ClassDef(TruthSelector, 1);
};
#endif